![]() ![]() Charon's Obol from the last run saved all of 55g, whoop de doo. Unlock: Vampire Rune, Unlock Miner, Gold Gain UpĤ) Level 10 (Health 1, Attack 1, Equip 1, Gold Gain 1, Miscellaneous 6): 4272gĪlzheimer's trait, can't access the dungeon map (minimap only) - I hate this one. With the unlocks, I immediately grabbed that Vampire Rune and then took the utility choice of extra gold gain. So what started as a rough run turned into a very productive outing. This was a very big deal, as eventually this run managed to find a Vampire Rune in my first fairy chest. I was down to 4 health at one point, then built it all the way back up to 50 health through raiding the chicken drops outside boss rooms and the entry to the forest/tower. This character managed to find Charon's Obol, although that wasn't too useful here. I got off to a rough start taking the picture above, losing 40 health in the process, then hung on for as long as possible. The inability to see things close up was super annoying, but this was the only Paladin available. Unlock: Sprint Rune, Vault Rune, Squire Sword, Squire Helm, Squire Chestplate, Squire Limbs, Architect, Attack Up, Upgrade Mageģ) Level 8 (Health 1, Attack 1, Equip 1, Miscellaneous 5): 2150gįarsighted, Endomorph. The unlocks mostly went into getting a basic set of equipment (apparently my Paladin was a full Squire at this point, outfitted with the sword, helm, chestplate, and limbs) and basic runes for double jump and dash. Really need to get some Vampirism stuff for sustain. I cleared the entire castle portion and ventured into the forest, with the help of a conveniently located fountain. This was a much better run, picking up a lot of gold and even the first piece of equipment (Squire Chestplate). Unlock: Smithy, Health Up, Paladin class, Equip Up, EnchantressĢ) Level 5 (Health 1, Equip 1, Miscellaneous 3): 2190gĮndomorph (knock back). Didn't get very far and died because I forgot about the lack of a second jump. This poor sap didn't even have the upgraded Paladin class and the shield ability yet. Really tough playing with no double jump, no dash, and no vampirism. How many poor heirs would have to die before a Paladin finally emerges from the dungeon triumphant? Let's find out. Intelligent use of the shield is an extremely powerful tool for the Paladin, and I hoped to master its use through the course of multiple characters. There is a very short casting animation as your character pulls out his or her shield, but otherwise there are no restictions on this ability, and it can be used in mid air or just before taking damage in nearly all circumstances. The unique ability of the Paladin is the use of a shield holding down the special key negates all damage at the cost of 25 magic points. Being good in all areas is not a bad thing in Rogue Legacy. The Paladin (the upgraded version of the Knight) is arguably the strongest class as well as the most simple, getting 100% value on all base stats, whereas most other jobs have major penalties in some area. I started of course with the Paladin class, the most basic of all the jobs in this game. Overall, it seemed like it would be a lot of fun. Then I could compare how they fared afterwards and see what worked and what didn't work, much like my Final Fantasy solo characters. However, by sticking with a single class, I could set up their stats and their gear specifically to match the strengths of that job, and experience each of their gameplay in turn. Because you do not get to choose your class in this game, only picking between a set of three randomized heirs after each death, I would have to murder off any non-designated heir when the desired class failed to show up. I decided that I would go back to the start of the game (having to uninstall and reinstall, unfortunately, since there are no extra save files for this game) and play only as one character class at a time. The casting classes in particular rely on magic damage from spells and need to be built in a very different fashion from the normal brusiers in order to maximize their effectiveness. This game has eight different classes, along with a secret hidden ninth class, and many of them play in extremely different fashions. Ever since I finished my initial playthrough of Rogue Legacy, I wanted to test out the individual classes in more detail. ![]()
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